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Work environments tend to focus on individuals and personal goals, with reward & recognition singling out the achievements of individual employees. "How to create effective teams is a challenge in every organization" Team building and can also refer to the process of selecting or creating a team from scratch. Teamwork is a joint action by two or more people, in which each person contributes with different skills and expresses his or her individual interests and opinions to the unity and efficiency of the group in order to achieve common goals. This does not mean that the individual is no longer important; however, it does mean that effective and efficient teamwork goes beyond individual accomplishments. The most effective teamwork is produced when all the individuals involved harmonize their contributions and work towards a common goal. + Teamwork Is an old old wooden ship - - In order for teamwork to succeed one must be a team player. A team player is one who subordinates personal aspirations and works in a coordinated effort with other members of a group, or team, in striving for a common goal. Businesses and other organizations often go to the effort of coordinating team building events in an attempt to get people to work as a team rather than as individuals. - - The forming-storming-norming-performing model takes the team through four stages of team development and maps quite well on to many project management life cycle models, such as initiation - definition - planning - realization. - - Teamwork has also become increasingly acknowledged as an essential skill for employees in companies both small and large. Today’s increasingly global economy places a premium on teamwork in the workplace. For companies that often produce goods on one continent and then over a matter of a few days must transport, store and deliver them to customers on another continent, teamwork is not just important, it is essential. Teamwork has become so valued that many large corporations have developed specific tests to measure potential employees’ teamwork abilities.
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The TeamWRhythm Programme (Website : www.teamwrhythm.com ) also developed by us. Where every company member is taught on Music Rhythm, eg human percussion, produce a masterpiece of sound working in a team, there is plenty of practice time, and plenty of time to communicate too, with some very impressive results by the end of the session.
This works well for a few reasons.
Firstly there is no pressure on anyone, because it is something that is
new to most, and it requires very little to produce sound of a good
quality - not like singing which would never work like this! It is a
neat activity for everyone to try, and a talking point for years to come
I am sure. Imagine feeling a part of this, and this is the feeling that
is wanted, all the employees feeling part of this wonderful experience,
bonding and having fun. Fantastic! |
1) They are not motivated by money alone
In numerous studies conducted over the last fifty or sixty years, researchers have concluded money is not the prime motivator for most people. Yes, people work for money -- but it is not their biggest motivator.
One famous model of behavior ? Maslow's hierarchy of needs ? yields a clue as to why this is true. In summary, Maslow's hierarchy says that all of us have five basic needs (physiological, safety & security, social, esteem, and self-actualization). According to Maslow, "a need once met no longer serves to motivate." If you have your physiological needs met (food, shelter, & clothing), more of the same will not inspire you to work harder.
Employers help people meet their physiological needs with money. More money will not necessarily get people to work harder.
It is true that some people work harder for more money, but many will not. If you want to inspire high-level performance, you've got to dig deeper. You must work to understand what motivates each person on your team.
2) They don't want their worth determined by the number of hours they are at work
I once heard a business owner say, "An entrepreneur is someone who will work 80 hours a week for themselves so that they don't have to work 40 hours a week for someone else." I have found this statement to be very accurate.
Many people believe that what motivates them also motivates others. When it doesn't, they often get frustrated and confused.
Remember that your business is your dream, not your employees' dream. They probably want to do a good job, but they don't want you to evaluate them based on the number of hours they spend in your business. Reward them based on the quality and/or quantity of work they produce. Reward them for the service they provide to customers. Don't use "face time" as a measure of their worth.
3) They want to feel like part of a team
Most people want to be part of something great. Create an environment where people feel like they are part of something bigger than themselves, and they will respond favorably. Reward individual performance, but build the team. Avoid competition within your team at all costs. You want your team competing together to win your business competition. You don't want them fighting each other.
4) They want you to respect them
I've seen many entrepreneurs start a business to avoid an organization or a person who treats them with disrespect. Funny -- I often see these same people treat their employees with disrespect when they become the boss. What happened?
5) They want you to value their opinions
The studies that show money is not a prime motivator also find that people want their supervisor to show appreciation for their contribution at work. Show your appreciation and value their input. Your employees will truly be your greatest asset.
6) They want to make a difference
People like to do things that matter. People need to feel like their contribution helped the team. Show your people how their work made a difference to team results, and you'll likely tap into their internal motivators.
7) They want your business to succeed
Most people realize that they are unemployed
if your business fails. They don't want that any more than you do. Listen to
them. Learn from their insights. They may not have your monetary investment
in the business, but they do have a big stake in your success.
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What are Team Building Exercises and what is their purpose?
Team building exercises consist of a variety of tasks designed to develop group members and their ability to work together effectively. There are many types of team building activities that range from kids games to games that involve novel complex tasks and are designed for specific needs. There are also more complex team building exercises that are composed of multiple exercises such as ropes courses, corporate drumming and exercises that last over several days. The purpose of team building exercises is to assist teams in becoming cohesive units of individuals that can effectively work together to complete tasks.
Who can benefit from Team Building Exercises?
Team building exercises are useful for all kinds of teams. Some exercises are designed for smaller teams, some for larger teams. Some are designed for new teams, others to focus on specific areas of an established team to be worked on. In addition to this, team building exercises also are for different age groups. In addition to this, some team building exercises are intended primarily for a specific age group.
Communication Exercise This type of team building exercise is exactly what it sounds like. Communications exercises are problem solving activities that are geared towards improving communication skills. The issues teams encounter in these exercises are solved by communicating effectively with each other. • Goal: Create an activity which highlights the importance of good communication in team performance and/or potential problems with communication.
Problem Solving/Decision Making Exercise Problem Solving/Decision making exercises focus specifically on groups working together to solve difficult problems or make complex decisions. These exercises are some of the most common as they appear to have the most direct link to what employers want their teams to be able to do. • Goal: Give team a problem in which the solution is not easily apparent or requires the team to come up with a creative solution
Planning/Adaptability Exercise These exercises focus on aspects of planning and being adaptable to change. These are important things for teams to be able to do when they are assigned complex tasks or decisions. • Goal: Show the importance of planning before implementing a solution
Trust Exercise
A trust exercise involves engaging
team members in a way that will induce trust between them. They are
sometimes difficult exercises to implement as there are varying degrees of
trust between individuals and varying degrees of individual comfort trusting
others in general. • Goal: Create trust between team members
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Team building events often take participants out of their regular work context, and use the new context as an enabler of change and development - allowing team participants to get to learn more about each other in a new (nonwork) context.
3 Components of a Team Building Exercise
Part 1: Instructions
This part of a team-building exercise involves introducing the participants to the instructions for the exercise.
Part 2: Activity
This part of the team-building exercise is the exercise itself. This is when participants utilize the instructions and begin to participate in the actual activity.
Part 3: Debriefing
This is the most important part of a team building exercise. The facilitator will close the exercise with a review of the purpose for the exercise and how the team accomplished it.
For the debriefing portion of the team building exercise using open ended questions is a tool that a team building facilitator uses to bring participants to examine what was learned.
These questions have no right and wrong answer they are meant to trigger thought and insight in the team members. These questions can be used for front loading - setting up the thoughts prior to the beginning of a team building activity. These questions can also be used following an activity to reflect on the individual experience, team experience and actions plans for behavioral change within the team.
Team interaction involves "soft"
interpersonal skills including communication, negotiation, leadership, and
motivation - in contrast to technical skills directly involved with the job
at hand. Depending on the type of team building, the novel tasks can
encourage or specifically teach interpersonal team skills to increase team
performance.
Experiential learning
Key Concepts of Experiential
Learning
“Traditional”
Model of Teaching
In more traditional models of teaching and leading, the teacher is seen as the definitive source of all pertinent information. The teacher passes knowledge on, and the participants learn it. The participants are usually passive and are generally viewed as receivers rather than learners.
Experiential Learning Model of Teaching
A holistic educational philosophy where carefully chosen experiences supported by reflection, critical analysis, and synthesis, are structured to require the learner to take initiative, make decisions, and be accountable for the results, through actively posing questions, investigating, experimenting, being curious, solving problems, assuming responsibility, being creative constructing meaning, and integrating previously developed knowledge.
The Learner
Learners are engaged intellectually, emotionally, socially, politically, spiritually, and physically in an uncertain environment where the learner is free to experience success, “failure”, adventure and risk taking. Learning usually involves interaction between learners, learner and educator, and learner and environment. The learner is challenged to explore issues of values, relationship, diversity, inclusion, and community.
The Teacher
The primary difference between experiential learning and the traditional model of teaching is the teacher doesn’t provide all the answers to the group - - the participants learn primarily from each other and through the experience or activity.
The teachers primary roles include selecting suitable experiences, posing problems, setting boundaries, supporting learners, insuring physical and emotional safety, facilitating the learning process, guiding reflection, and providing the necessary information.
The Primary Goal
The need for connection and love
is the primary goal of all human beings (“The Six Human Needs” love &
connections, significance, certainty, uncertainty/variety , growth and
contributions) and because of this, the primary goal of experiential
learning must be to help students connect at an ever-deeper level.
Experiential learning is learning through reflection on doing, which is
often contrasted with rote or didactic learning. Experiential learning is
related to, but not synonymous with, experiential education, action
learning, adventure learning, free choice learning, cooperative learning,
and service learning. While there are relationships and connections between
all these theories of education, importantly they are also separate terms
with separate meanings.
Experiential learning focuses on the learning
process for the individual (unlike experiential education, which focuses on
the transactive process between teacher and learner). An example of
experiential learning is going to the zoo and learning through observation
and interaction with the zoo environment, as opposed to reading about
animals from a book. Thus, one makes discoveries and experiments with
knowledge firsthand, instead of hearing or reading about others'
experiences.
Experiential learning requires no teacher and relates solely to the meaning
making process of the individual's direct experience. However, though the
gaining of knowledge is an inherent process that occurs naturally, for a
genuine learning experience to occur, there must exist certain elements.
According to David Kolb, an American educational theorist, knowledge is
continuously gained through both personal and environmental experiences. He
states that in order to gain genuine knowledge from an experience, certain
abilities are required:
Experiential learning can be a highly effective educational method. It engages the learner at a more personal level by addressing the needs and wants of the individual. Experiential learning requires qualities such as self-initiative and self-evaluation. For experiential learning to be truly effective, it should employ the whole learning wheel, from goal setting, to experimenting and observing, to reviewing, and finally action planning. This complete process allows one to learn new skills, new attitudes or even entirely new ways of thinking. The reason why games are popular as experiential learning techniques is because of the "fun factor" - learning through fun helps the learner to retain the lessons for a longer period.
Most educators understand the important role experience plays in the learning process. A fun learning environment, with plenty of laughter and respect for the learner's abilities, also fosters an effective experiential learning environment. It is vital that the individual is encouraged to directly involve themselves in the experience, in order that they gain a better understanding of the new knowledge and retain the information for a longer time. As stated by the ancient Chinese philosopher, Confucius, "[t]ell me and I will forget, show me and I may remember, involve me and I will understand."[need citation]
An effective experiential facilitator is one who is passionate about his or her work and is able to immerse participants totally in the learning situation, allowing them to gain new knowledge from their peers and the environment created. These facilitators stimulate the imagination, keeping participants hooked on the experience.
Experiential learning is most easily compared with academic learning, the process of acquiring information through the study of a subject without the necessity for direct experience. While the dimensions of experiential learning are analysis, initiative, and immersion, the dimensions of academic learning are constructive learning and reproductive learning. Though both methods aim at instilling new knowledge in the learner, academic learning does so through more abstract, classroom based techniques, whereas experiential learning actively involves the learner in a concrete experience.
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